However, even though the game laid the groundwork, it was still nowhere near as polished as the series would eventually become. Survival, Team Battle and Time Attack mode were also introduced, and would become important additions to the franchise. These mechanics would further evolve to better accommodate the juggle chains for which the game has been known.
These included character-specific reversals, chain throws and back throws.
However, in terms of combat, many of the moves that have become mainstays today were birthed. However, even though it marked the end of Kazuya's introductory arc, Tekken 2 started the franchise's considerable leaps in mechanics and fighting moves.įor the stages, Tekken 2 continued to use 2D backgrounds and infinite floors, meaning wall damage wasn't yet introduced. These were added to the already massive list of 17 returning characters, such as Yoshimitsu, Lee Chaolan, Paul Phoenix and Marshall Law, to name a few. The game added eight new characters to the roster, including Lei Wulong, Baek Doo San, Bruce Irvin and Jin Kazama. As a result, the stage was set for the third game and beyond to introduce new heroes. The goal of overthrowing Heihachi revealed that Kazuya was anything but a hero. Narratively, Tekken 2 continued the story of Kazuya Mishima's vendetta against his father.